passive and active abilities
This list isnt that great at keeping three a turn coming, so weve only got two Part the Waterveils, but its possible were supposed to embrace cards like Erdwal Illuminator and Ongoing Investigation to try to maximize our chances of going off. Weirding Wood actually does a surprising amount of work in this deck
In an ideal world, where both benches are full, Toucanon can be technically hitting for 260 for just one energy, a really, really powerful number
We do know that previous versions of the Eevolutions, in non-Stellar, non-ex form, are going to be in the Terastal Festival set
I know all of this makes it seem like itd be impossible to find something that fits all your needs, but theres some surprisingly high-quality stuff out there