Special Summon from your Deck, 2 Level 9 monsters each with different original Type and Attribute from that face-up targeted monster, and with different names from each other, but these 2 monsters cannot attack, also destroy them during the End Phase
This is great for removing those big monsters you just cant get over, leaving you safe to mill another turn
You could skip to the end of this review right now and just look at the score, or note the fact that I have already told you this is one of the ten best games of the year, but I cant stop playing this game
Card of Sacrifice X TRAP Draw 2 cards, if the combined ATK of all your face-up Attack Position monsters (minimum 2) is less than the ATK of your opponent's face-up monster with the lowest ATK
The levels look perfect, represented as small boards that require the party to stroll around in a series of divergent paths to take on encounters