The other option is to take advantage of the direct damage, which is good in its own right to either finish off a damaged character or get them within range to be banished but also works with the likes of cards that benefit from being damaged - such as Scroop, Backstabber - that benefit from healing damage, like Rapunzel, Gifted Artist, or from damage being dealt: like Beast, Relentless.
These creatures come down and impact the board with their saga abilities, but the tradeoff is that they will leave after a few turns
My Verdict: Its combination of foretell, flicker, and token generation makes it a highly enjoyable deck for players looking to dominate the board while still having room for customization
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cards with stronger nostalgia value pushed toward the higher end