Magic is a competition in the same sense that all games are competitions, but whenever the act of competing comes into conflict with a social atmosphere, Commander prioritizes and protects the social atmosphere
You can make a Midnight Vow, or go on a Crimson Hunt, both of which work extremely well as alternate and confusing titles
Because of this, people playing Faceless Menace will quickly discover that Seedborn Muse is an MVP of the deck, allowing for far more flip activations than we normally could without
This is based on cards being sold for their market value, rather than one-of-a-kind exceptions like PSA 9/10 cards from Alpha and other older sets, for example
In the early game it can be a brutal speed bump for your opponents' game plans, but its potency definitely wanes in longer games