That's especially true for EDH, where games stretch long and you'll run out of resources long before your foes run out of life
A Ravenous Rats and a Megrim on legs is nasty, hence it being here, but just one foe, means it's less powerful than forcing everyone to discard, like Tinybones Joins Up, or Liliana's Specter
White does also help out with the reanimation theme, as Tune Up turning Thundering Broodwagon into a full-time creature for four mana does actually elevate that gameplan quite a lot
(The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.) Creature - Human Ooze Geist of Saint Traft Hexproof (This creature can't be the target of spells or abilities your opponents control.) Whenever Geist of Saint Traft attacks, create a 4/4 white Angel creature token with flying that's tapped and attacking
The seasons are vital to the cycle of life in Valley, and they're all represented in the full-art seasonal basic lands