Since Kefka is indestructible during your turn, and his ability activates during your end step, you're reasonably certain to get this going at least once
Removing them one at a time with cards like [c]Assassins Trophy[/c] wont really be possible, but if you pay a bit more mana and cast something like [c]Cyclonic Rift[/c] for its overload cost, then all your problems will be taken care of with just one card
We also saw [casthaven]Darksteel Citadel[/casthaven], a land which can produce multiple mana when a player has cards with affinity for artifacts
This is a deck all about lands, Desert lands mostly, and stuffing them into your graveyard as quickly as possible to power up some truly nasty synergies and combos
Rose Noble $8.08 / 8.81 $8.08 / 8.81 Foil$7.44 / 8.28 Ward Whenever you cast a Doctor spell or creature spell with doctor's companion, draw a card