Not only does this add a meaningful body to the battlefield, but discarding our hand and then drawing three cards (which actually means dredging Stinkweed Imp three times) also usually mills most of the cards left in our deck, which should find us the Creeping Chills and other finishers we need to close out the game
Seeing these other options, you might now understand why I made the tutoring of Flamekin Herald so central a tenet, as it truly is the best option for doing this
March 27April 16 join radical Pick Two Draft events at your Local Game Store oozing with Mutants, Ninjas, and (of course) Turtles
Imagine this scenario: you play Smothering Tithe and, if it stays on the battlefield for too long, you might just drown your opponents in mana
At the beginning of each players upkeep, that player sacrifices a permanent for each soot counter on Smokestack