Continuous artifacts had a special rule that said they turned off when tapped
Again, another immersive piece that really draws you in and tells a story so well
To do that, we developed a workflow that asked concept artists and card artists to pull hallmark character designs from Yoshitaka Amanos original (and legendary) concept art, the original FFVI sprites, and the FFVI Pixel Remaster character portraits, to synthesize the most consistent elements of each characters design into something new. We also encouraged our artists to punch up finer details and explore elements where they thought they could push (fabric, patterns, textures, etc.) Then, we would meet with the Final Fantasy VI review team, and they would give us feedback on what core elements they wanted to preserve and what new elements they were excited about
But silly lore aside, Lynde is a really interesting commander
The Japanese imprint reads: "We certify that your illustration is an excellent entry in the Pokmon Card Game Illust Contest