With this ability, the player either gains a three-card advantage, or drags their opponent toward slowly (but surely) milling their decks, which leads to an instant loss if the opponent has no more cards to draw at the beginning of their turn
Blue hating green and getting rid of Forests sounds right though
It's rare to find good, reliable decks in Pokemon TCG Pocket that completely avoid using Ex cards, and the reason is that they are typically more powerful than average mons while also being harder to knock out thanks to high HP
Number 2 The Pain Lands (Adarkar Wastes, Brushland, Karplussan Forest, Sulfurous Springs, Underground River) Ice Age pain lands
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