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If this card in the Extra Monster Zone points to no monsters, it cannot be destroyed by card effects, also your opponent cannot target it with card effects
If you set that up right, you can easily end up with a ten-mana card in play on the turn you play him, and thats kind of unfair, but youre in control, so who cares
Here is my current build of Death and Taxes: Death and Taxes | Legacy | Adrian Sullivan Creatures (25) 1 Giver of Runes 1 Mirran Crusader 1 Palace Jailer 1 Sanctum Prelate 2 Recruiter of the Guard 3 Mother of Runes 4 Flickerwisp 4 Stoneforge Mystic 4 Phyrexian Revoker 4 Thalia, Guardian of Thraben Instants (4) 4 Swords to Plowshares Artifacts (7) 1 Batterskull 1 Sword of Fire and Ice 1 Umezawa's Jitte 4 Aether Vial Lands (24) 11 Plains 1 Mishra's Factory 1 Sunbaked Canyon 4 Rishadan Port 4 Wasteland 3 Karakas With as varied a metagame as we see in Legacy, I'm often siding in Council's Judgment against basically everyone
Like so many strategies, my mind turns back to the Energy shell