Three basic reasons, which Ill also summarise at the end for those of you who scroll down: It makes cards hard to read Cards with lots of words are often trying to do too much Finding tight wording encourages tight design Okay, lets talk about what I mean by too many words, before going on to why thats bad
Theyre also used to activate its abilities
That deck also comes pre-loaded with some other unique Food cards like Dimension X Pizzasaur, a black pizza dinosaur that can destroy a target creature, and Ninja Pizza, a green enchantment that keeps generating Food tokens while making it so that your Food tokens can generate mana instead of life
The Blue and Green Praetors, Jin-Gitaxias and Vorinclex would also have been exciting to see, and would have made a significant in both that individual game of Pack Wars as well as my collection of potential cards for Commander
The set is designed around this tension of opposing forces existing at the same time, both narratively and mechanically