Then there's airbending like on Appa, Steadfast Guardian that use exile as a safe holding place for your permanents until you want to pay and cast them again
Then you can draw two, and you'll also make a Map token as well, and then you have the ability to draw the top card of your library if it's a land, so you could get a three-for-one for this spell instead of a two-for-one, and you make an artifact for sacrificing to things like Goblin Welder to recur a big artifact from your graveyard or just to maybe grow your Commander for a faster Commander Damage kill fi you don't draw the land
Normally, you build your deck using either one or two of the six Ink types, but with Dual-Ink cards, you must ensure your deck includes both Ink types shown on the card
The cheapest version of the card prior to this reprint was about $150
Occasionally something surfaced in the thick paste, but my host would casually push it down before I could make out what it was