This will not only let you get multiple uses out of Giant Cobra, it will also keep your hand well-stocked, giving you lots of cards to discard to the Mysterious Advantage ability for tasty, tasty, game-winning lore
You can run him for some nice nostalgia, and he can even act as a decent Voltron commander, but this old dragon hasn't exactly aged well
Were expecting to see this pop up in plenty of Emerald decks now that Shimmering Skies is in the hands of players, at least in its Uncommon form
This is a good card to play when theres a particular opposing character you really want to get rid of this turn, especially if you have something that can take the hits like a champ think Goofy, Knight for a Day or Lumiere, Hotheaded Candelabra
If you already know what order the sets launched in, working this out is easy: The First Chapter has a "1", Rise Of The Floodborn has "2" , and so on