In that same vein, another very flexible fight effect that would love to have some extra mana lying around: Since you are generating a lot of mana, tapping things, all that good stuff, I think there is good crossover with this sort of card: Helps you spend all that mana you are generating by recurring ETBs while also adding a body to the field
Design playtests are very raw
If the creature isn't on the battlefield, use its power from when it was last on the battlefield
There will be games when this is good, of course, but most of the time your opponent will either have a removal spell (and make it a 5/5 so they can kill it) or will have a way of dealing with it or ignoring it in combat (and make it a 3/3 so they can forget about it)
Players and collectors pointed out that $600 pricing effectively locks out the fans who want to buy the product as intended, as a celebration of 30 years of the game they grew up with, and hands it instead to whoever can afford to absorb a tripled price point.For context, GameStop has a complicated history with Pokemon TCG products