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Tana, the Bloodsower wants to churn out Saprolings at light-speed
His original Japanese name was called "Noble de Noir", which is pretty damn cool sounding
While there are not a whole bunch of these types of spells, here are the few that I know of that can somewhat destroy (or rather make an opponent sacrifice) an enchantment: Aura Flux All other enchantments besides this one have a cost of 2 generic each upkeep If the 2 generic is not paid for an enchantment, it gets sacrificed (this also happens to your other enchantments too) Reality Acid An aura to place on a permanent Starts with 3 time counters it and one gets removed each upkeep Once all 3 are removed, the enchantment gets sacrificed Stealing Enchantments Truth be told, stealing an enchantment may be even better than destroying an enchantment
There exists a crowd of competitive players who pursue perfection, who have no personal attachment to any certain cards or decks save those that reward them for their great skill and dedication