Don't worry, there are still plenty of unfair cards in Mystery Booster 2 , like Demystifying the Mystery Booster 2 Limited Experience "Gavin, how about some draft-affecting cards from Conspiracy
If a saga somehow loses all its abilities, then you have to sacrifice it immediately
This deck features a ton of redundancy in both departments, so you can present a turn three kill relatively consistently if Tifa is left unchecked
Kaldheim brings with it new keywords such as Foretell, which allows you to exile cards from your hand to play them later for slightly cheaper, and Boast - which is a lot like the Raid mechanic from Tarkir, but this time around you can use special effects on cards for a different cost
So, the tricky thing here is that youre basically never going to play Acererak on turn three, like one wants to do