These Dual-Ink cards have the restriction that you must be playing the two colours on that card to utilise them in your deck
(I was personally hopeful for more Final Fantasy 8 cards myself.) But within the tight constraints of trying to represent 16 games in a 310-card set, they still managed to cram in enough iconic scenes that respect the beloved idiosyncrasies of a video game series nearing its 40th birthday things like, yes, being able to kill Final Fantasy 6s Phantom Train with the Phoenix Down card
This would be a massive play if you have a high-cost item in your hand, something like Lucky Dime being played without using 7 ink would be massive and could single-handedly win you the game
The Lost Caverns of Ixalan Ahoy Mateys Commander Deck includes 1 Blue-Black-Red deck of 100 Magic cards (2 Traditional Foil Legendary cards, 98 nonfoil cards), a 2-card Collector Booster Sample Pack (contains 2 alt-border cards, with 1 Traditional Foil or nonfoil card of rarity Rare or higher and 1 Traditional Foil Uncommon card), 1 foil-etched Display Commander (a thick cardstock copy of the commander card with foil etched into the cards border and art), 10 double-sided tokens, 1 deck box (can hold 100 sleeved cards), 1 Life Wheel, 1 strategy insert, and 1 reference card.
This extra cheap MTG tutor belongs in every deck with an artifact theme, yet it only has two proper printings, and one is in the ultra-expensive Commander Masters set