Amber (healing and protection), Amethyst (magic and card draw), Emerald (disruption and tempo), Ruby (aggression and high power), Sapphire (ramp and value), and Steel (removal and big bodies)
Still, with some chase cards currently worth well over a thousand dollars each, youll naturally want to know which cards are worth looking out for, and which you might want to pick up standalone rather than ripping over hundreds of sealed boosters
Sheriff Nottingham, Bushel Britches, has both power and lore generation going through the roof
Exerting, Rushing, bouncing, and generally frustrating your opponents plans are all brought up to are we there yet levels of annoying fun
If multiple chapter abilities trigger at the same time, their controller puts them on the stack in any order