Weakness: Water Resistance: none Retreat: 2 Cinderace VMAX - Fire - 320 HP Pokmon - VMAX - Evolves from Cinderace V RCCC G-Max Fireball 230 Your opponent's Active Pokmon is now Burned
(Artifacts, legendaries, and Sagas are historic.) Crew 3 Legendary Artifact - Vehicle Draw (CTRL to add secondary) Finisher Finisher (CTRL to add secondary) Land Land (CTRL to add secondary) Protection Padeem, Consul of Innovation Artifacts you control have hexproof
So, those are your main options
Seismic Stir is another great way to instantly get multiple surge tokens as well

Decklist: Garth One-Eye Commander Deck Garth One-Eye | Illustration by Micah Epstein Commander (1) Creature (24) Anger Arcanis the Omnipotent Birds of Paradise Brago, King Eternal Clever Conjurer Deadeye Navigator Deathrite Shaman Dockside Extortionist Esper Sentinel Eternal Witness Faeburrow Elder Ignoble Hierarch Kelpie Guide Kiora's Follower Niv-Mizzet, the Firemind Noble Hierarch Reclamation Sage Samut, Voice of Dissent Seedborn Muse Solemn Simulacrum Soulherder Thassa, Deep-Dwelling Vizier of Tumbling Sands Purphoros, Bronze-Blooded Instant (17) Cloudshift Counterspell Cyclonic Rift Eerie Interlude Eladamri's Call Enlightened Tutor Ephemerate Essence Flux Force of Will Ghostly Flicker Mana Drain Mystical Tutor Path to Exile Reality Shift Swan Song Swords to Plowshares Vampiric Tutor Sorcery (3) Blasphemous Act Damn Demonic Tutor Enchantment (7) Fervor Fires of Yavimaya Rhystic Study Rhythm of the Wild Smothering Tithe Teleportation Circle Temur Ascendancy Artifact (13) Arcane Signet Chromatic Lantern Conjurer's Closet Fellwar Stone Illusionist's Bracers Isochron Scepter Sensei's Divining Top Skullclamp Sol Ring Swiftfoot Boots The Great Henge Thousand-Year Elixir Lightning Greaves Land (35) Arid Mesa City of Brass Command Tower Flooded Strand Forest x4 Island x3 Mana Confluence Marsh Flats Minamo, School at Water's Edge Misty Rainforest Mountain x2 Plains x2 Polluted Delta Reflecting Pool Scalding Tarn Swamp Windswept Heath Wooded Foothills Breeding Pool Stomping Ground Hallowed Fountain Godless Shrine Blood Crypt Temple Garden Steam Vents Watery Grave Sacred Foundry Overgrown Tomb While there are some decks that revolve around using a lot of the soulbond creatures that exist, none of them really seemed all that exciting
