White focuses on gaining life, buffing creatures, and preventing damage Blue likes to cast spells, counter spells, and draw lots of cards Black destroys creatures, pays costs for powerful effects, and reanimates slain creatures Red burns foes with direct damage, aggressive creatures, and usually wants to end the game quickly Green generates lots of mana, summons huge creatures, and pumps their creatures with combat tricks As you play, youll find yourself unlocking various currencies like coins and packs, as well as wildcards and experience points
Or Champion of Lambholt to give it a bunch of counters and making all your creatures unblockable
For instance, Kozilek, the Great Distortion lets you draw up to seven cards when it enters the battlefield, ensuring that your hand is full, which can be pivotal for maintaining momentum in the late game
Umbra armor won't do anything because it won't have to
Stay tuned for more Disney Lorcana TCG news!