Birth of the Imperium BPhillipYork: I like this saga, seems fun, a lot of mana, but generally going to have a lot of impact, though drawing 6 cards is enough to really set your opponents off, particularly given you could Flicker of Fate or other certain flicker effects the card with the trigger on the stack
My favorite of the bunch for annoying a table of opponents is Vow of Wildness
While it also prevents its caster from casting noncreature spells, being able to blow out graveyard decks at instant speed feels so good
Its also just as happy to head out to the battlefield with normal creature-based tutors as well, like Pattern of Rebirth
This card will likely be a popular pickup for equipment and aura-stacking archetypes Eclipsed Steppe and Umbral Expanse, each of them an entry for white-black into existing land cycles, as well as Turbulent Moor from a brand-new land cycle with basic land types that enters untapped as long as your opponents collectively control at least eight lands There is so, so much more I could talk about in this decklist, but I need to keep things moving