She joined us toward the end of the set design process to help shepherd the set through the final stages of testing

SIDEBOARD GUIDE MONO GREEN: Out: 1xCling to Dust, 2xCensor, 1xKaya, Orzhov Usurper, 3xWandering Emperor 1xSupreme Verdict In: 3xAether Gust, 3xThoughtseize, 1xDovins Veto, 1xGo Blank On the draw: -2 Power Word Kill, +2 Portable Hole BR MIDRANGE: Out: 1xKaya, Orzhov Usurper, 2xAbsorb, 1xBloodchiefs Thirst, 1xSupreme Verdict, 1xPlains In: 3xAether Gust, 3xGo Blank UW CONTROL: Out: 4xFatal Push, 2xPower Word Kill, 3xSupreme Verdict In: 2xMalevolent Hermit, 3xGo Blank, 3xThoughtseize, 1xDovins Veto IZZET PHOENIX: Out: 1xBloodchiefs Thirst, 1xFatal push, 3xSupreme Verdict, 4xThe Wandering Emperor In: 2xMalevolent Hermit, 3xGo Blank, 3xThoughtseize, 1xDovins Veto SPRITS: Out: 1xCling to Dust, 2xDovins Veto, 2xAbsorb, 1xKaya, Orzhov Usurper, 1xTeferi, Hero of Dominaria In: 2xMalevolent Hermit, 2xPortable Hole, 3xThoughtseize RW HEROIC: Out: 1xCling to Dust, 4xAbsorb, 2xCensor, 1xMemory Deluge In: 3xAether gust, 3xThoughtseize, 2xPortable Hole Well thats it for me, folks

Illustrated by Richard Wright Standard Not Legal Alchemy Not Legal Pioneer Legal Historic Not Legal Modern Legal Brawl Not Legal Legacy Legal Comp
Both D and E are now rotated out of legality, and cards with these regulation marks are no longer permitted to be used in competitive play
Now, Fractured Realm is where things get spicy